21.09.2010, 01:13
public OnVehicleSpawn(vehicleid)
{
if(GetVehicleModel(vehicleid)== 463)
{
SetVehicleHealth(vehicleid,10);
}
}
Well no errors no warnings, but also not working D=...i just wanted to make bikes to instant explode when hit just to test if i did it correctly, when done i will set the health to 500 or something to make them be weak than cars...cuz actually bikes are godly :S....
{
if(GetVehicleModel(vehicleid)== 463)
{
SetVehicleHealth(vehicleid,10);
}
}
Well no errors no warnings, but also not working D=...i just wanted to make bikes to instant explode when hit just to test if i did it correctly, when done i will set the health to 500 or something to make them be weak than cars...cuz actually bikes are godly :S....