pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if( (newkeys & KEY_FIRE && newkeys & KEY_LOOK_LEFT ) || (newkeys & KEY_FIRE && newkeys & KEY_LOOK_RIGHT )
Stop(playerid);
}
return 1;
}