18.09.2010, 08:09
Still crashes.
In my code, the ini_GetValue is used to take the data, and stores it into "val".
If you changed it like this :
Wouldn't that makes the [pVlocx1] as 0.0 instead of the data stored in val?
Nevertheless, thanks.
In my code, the ini_GetValue is used to take the data, and stores it into "val".
If you changed it like this :
pawn Код:
PlayerInfo[playerid][pVlocx1] = Temp_X[playerid];
Nevertheless, thanks.

