16.09.2010, 23:26
Well, first search for the dead cop object, then do something like so:
And if you want to delete that object, make a timer!
pawn Код:
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
CreateObject(DEADCOPOBJECTHERE, X, Y, Z, 0.0, 0.0, 0.0, 100.0);