Automatic Login?
#4

Whatever variable you alter when the player logs in, simply change the same variable when they register.

Example:

On log, PlayerLoggedIn[playerid] is changed to 1, meaning they can spawn.

When they register, PlayerLoggedIn[playerid] is changed to 1, meaning they are logged in and can spawn.

Hopefully this clears things up.
Reply


Messages In This Thread
Automatic Login? - by Scenario - 15.09.2010, 19:53
Re: Automatic Login? - by Conroy - 15.09.2010, 19:58
Re: Automatic Login? - by Scenario - 15.09.2010, 20:01
Re: Automatic Login? - by Conroy - 15.09.2010, 20:04
Re: Automatic Login? - by Scenario - 15.09.2010, 20:10
Re: Automatic Login? - by Conroy - 15.09.2010, 20:12

Forum Jump:


Users browsing this thread: 1 Guest(s)