13.09.2010, 22:42
You can use GetPlayerWeaponState (https://sampwiki.blast.hk/wiki/GetPlayerWeaponState) in a timer or OnPlayerUpdate to detect it. Create a variable storing the last state, then add the label when it changes from somethiong to WEAPONSTATE_RELOADING and remove it when it changes back.
Hope i could help you
Hope i could help you