OnPlayerKeyStateChange Open gate..
#2

pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    if(newkeys & KEY_JUMP)
    {
        if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT && IsPlayerInRangeOfPoint(playerid,10.0,x,y,z))
        {
            //Do stuff
            return true;
        }
    }
    return true;
}
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Messages In This Thread
OnPlayerKeyStateChange Open gate.. - by Ohad1 - 13.09.2010, 20:19
Re: OnPlayerKeyStateChange Open gate.. - by [XST]O_x - 13.09.2010, 20:22
Re: OnPlayerKeyStateChange Open gate.. - by Ohad1 - 13.09.2010, 20:48
Re: OnPlayerKeyStateChange Open gate.. - by [Lsrcr]Rafa - 13.09.2010, 20:51
Re: OnPlayerKeyStateChange Open gate.. - by Ohad1 - 13.09.2010, 21:10
Re: OnPlayerKeyStateChange Open gate.. - by Ohad1 - 14.09.2010, 13:36
Re: OnPlayerKeyStateChange Open gate.. - by ahmet257 - 14.09.2010, 13:47
Re: OnPlayerKeyStateChange Open gate.. - by [XST]O_x - 14.09.2010, 13:49
Re: OnPlayerKeyStateChange Open gate.. - by ahmet257 - 14.09.2010, 13:50
Re: OnPlayerKeyStateChange Open gate.. - by Ohad1 - 14.09.2010, 22:13

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