13.09.2010, 20:22
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys & KEY_JUMP)
{
if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT && IsPlayerInRangeOfPoint(playerid,10.0,x,y,z))
{
//Do stuff
return true;
}
}
return true;
}

