Problem with animation (please help) |||||||||||||||||||||||||||||||||||||||||||||||||| |||||
#8

Quote:
Originally Posted by Mean
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I used it scrool up ^^^^^^^^^
yes with SPECIAL_ACTION_DANCE2 but I suggested to try it with SPECIAL_ACTION_NONE to stop it afterwards in OnPlayerSpawn

pawn Код:
public OnPlayerSpawn(playerid)
{
    GameTextForPlayer(playerid, "Welcome to hell", 2000, 6);
    SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE); //here I meant
    switch(gTeam[playerid])
    {
        case TEAM_ARMY:
        {
            SetPlayerInterior(playerid, 0);
            SetPlayerPos(playerid, 1553.3546, -1675.4446, 16.1953);
            GivePlayerWeapon(playerid, 26, 100);
            GivePlayerWeapon(playerid, 29, 500);
            GivePlayerWeapon(playerid, 30, 300);
            SetPlayerColor(playerid, COLOR_BRIGHTRED);        
        }
        case TEAM_LSPD:
        {
            SetPlayerInterior(playerid, 0);
            SetPlayerPos(playerid, 116.6943, 1933.8201, 18.9704);
            GivePlayerWeapon(playerid, 27, 100);
            GivePlayerWeapon(playerid, 31, 300);
            GivePlayerWeapon(playerid, 35, 2);
            SetPlayerColor(playerid, COLOR_BLUE);
        }
        default:
            printf("*** OnPlayerSpawn: Team [%d] not defined!", gTeam[playerid]);
    }
    return 1;
}
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