09.09.2010, 11:51
Never because your OnPlayerSpawn code stops before it
The compiler doesnt give the "Unreachable code" error because gTeam[playerid] could be something else than TEAM_ARMY or TEAM_LSPD but that would never happen because you only have two teams
And I dont see that you used
The compiler doesnt give the "Unreachable code" error because gTeam[playerid] could be something else than TEAM_ARMY or TEAM_LSPD but that would never happen because you only have two teams
And I dont see that you used
pawn Код:
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE);


