Quote:
Originally Posted by willsuckformoney
pawn Code:
} else { SendClientMessage(playerid,GREY,"USAGE: /register <Password>"); } return 1; }
return 1; after the sendclientmessage crashes server.
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It shouldn't crash your server but I geuss there is no reason for it to be there, I will edit it when I get time
Quote:
Originally Posted by H7_Tr0m
Nice tut!  One suggestion: use sscanf instead of strtok 
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I was going to but I didn't want to have to many includes, I can do a tut with sscanf when I get time if anyone wants me to.
And thanks to everyone for the positive feedback