Timer Efficency
#5

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Originally Posted by BP13
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So that stuff about OnPlayerUpdate using more CPU is a bunch of BS?
If you apply what RoBo mentioned (nothing new, simple math) and leave out the array of MAX_PLAYERS loops that some people seem to use so frequently, yeah, then OPU isn't that bad.
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Messages In This Thread
Timer Efficency - by BP13 - 27.08.2010, 16:29
Re: Timer Efficency - by RoBo - 08.09.2010, 18:35
Re: Timer Efficency - by BP13 - 08.09.2010, 18:51
Re: Timer Efficency - by RoBo - 08.09.2010, 19:15
Re: Timer Efficency - by nemesis- - 08.09.2010, 19:40
Re: Timer Efficency - by Jay_ - 08.09.2010, 19:51
Re: Timer Efficency - by nemesis- - 08.09.2010, 19:53
Re: Timer Efficency - by Westie - 08.09.2010, 19:53
Re: Timer Efficency - by nemesis- - 08.09.2010, 19:56
Re: Timer Efficency - by cyber_punk - 08.09.2010, 20:07

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