08.09.2010, 06:33
pawn Код:
forward Float:GetDisBetweenPlayerAndCar(p1ayerid,carid);
forward GetClosestVehicle(carid);
pawn Код:
public GetClosestVehicleToPlayer(playerid)
{
new x,Float:dis,Float:dis2,car;
car = 0;
dis = 99999.99;
for ( x = 0; x < MAX_VEHICLES; x++ )
{
dis2 = GetDisBetweenPlayerAndCar(playerid,x);
if(dis2 < dis && dis2 < 8.0)
{
dis = dis2;
car = x;
}
}
return car;
}
pawn Код:
public Float:GetDisBetweenPlayerAndCar(p1ayerid,carid)
{
new Float:x1,Float:y1,Float:z1,Float:x2,Float:y2,Float:z2;
if(!IsPlayerConnected(p1ayerid))
{
return -1.00;
}
GetPlayerPos(p1ayerid,x1,y1,z1);
GetVehiclePos(carid,x2,y2,z2);
return floatsqroot(floatpower(floatabs(floatsub(x2,x1)),2)+floatpower(floatabs(floatsub(y2,y1)),2)+floatpower(floatabs(floatsub(z2,z1)),2));
}