08.09.2010, 05:12
um try making a variable on top
pawn Код:
new Timer
pawn Код:
forward DestroyTextDraw(playerid);
public DestroyTextDraw(playerid)
{
TextDrawDestroy(PropTextDraw1[playerid]);
TextDrawActive[playerid] = 0;
KillTimer(Timer);
return 1;
}
pawn Код:
Timer = SetTimer("DestroyTextdraw",5000,false);