Text Draw Problem
#2

um try making a variable on top

pawn Код:
new Timer
pawn Код:
forward DestroyTextDraw(playerid);
public DestroyTextDraw(playerid)
{
    TextDrawDestroy(PropTextDraw1[playerid]);
    TextDrawActive[playerid] = 0;
    KillTimer(Timer);
    return 1;
}
pawn Код:
Timer = SetTimer("DestroyTextdraw",5000,false);
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Messages In This Thread
Text Draw Problem - by mrcoolballs - 08.09.2010, 05:05
Re: Text Draw Problem - by Kitten - 08.09.2010, 05:12
Re: Text Draw Problem - by willsuckformoney - 08.09.2010, 05:23

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