08.09.2010, 02:23
Respondendo a 2°
pawn Код:
new bool:CongelarChat[MAX_PLAYERS];
#define OnPlayerSpawn CongelarChat[playerid] = true;
#define OnPlayerConnect CongelarChat[playerid] = false;
public OnPlayerText(playerid,text[])
{
for(new i =0;i <= MAX_PLAYERS;i++) {
if(CongelarChat[i] == true) {
SendPlayerMessageToPlayer(playerid, i, text);
}
}
return 0;
}