SetPlayerMapIcon type 1 ( white square )
#3

<Rachael> is the 'color' in SetPlayerMapIcon a samp hex color?
<+SA-MP> Wiki Page: https://sampwiki.blast.hk/wiki/SetPlayerMapIcon
<Rachael> it doesn't say, nvm I will work it out
<@Kalcor> it's not a hex colour
<@Kalcor> it's kinda confusing though
<@Kalcor> it uses GTA's colour table
<@Kalcor> and GTA's colour table is changed by SA-MP to the player colours
<@Kalcor> that's 500 random colours
<Rachael> so will this be a good place to get the color ID? https://sampwiki.blast.hk/wiki/Color_ID
<@Kalcor> no it won't
<@Kalcor> that's the vehicle colour table
<@Kalcor> basically every player in SA-MP has a random colour.. unless the script changes it with SetPlayerColor
<@Kalcor> that means the colour IDs there are the player's colour ID
<@Kalcor> from 0-499

I tried hex colors, I tried integers from 0-499, maybe I misunderstood.
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Messages In This Thread
SetPlayerMapIcon type 1 ( white square ) - by Rachael - 07.09.2010, 14:44
Re: SetPlayerMapIcon type 1 ( white square ) - by [XST]O_x - 07.09.2010, 15:44
Re: SetPlayerMapIcon type 1 ( white square ) - by Rachael - 07.09.2010, 18:10
Re: SetPlayerMapIcon type 1 ( white square ) - by Rachael - 08.09.2010, 01:21

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