05.09.2010, 19:04
Don't use a timer - run it every couple of times OnPlayerUpdate gets called.
Don't use floatsqroot, it's awfully slow it would probably be much better to use something like this,
floatmul( floatabs(X) + floatabs(Y) + floatabs(Z), 100);
Don't use floatsqroot, it's awfully slow it would probably be much better to use something like this,
floatmul( floatabs(X) + floatabs(Y) + floatabs(Z), 100);