05.09.2010, 16:44
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This is actually nice, I used to do it alot different, but this is ALOT easier of a way. I used to make a Checkpoint variable, and then do Checkpoint[playerid]++ when they reached the checkpoint, and add all the effects into OnPlayerEnterCheckpoint, but this makes it so it's alot shorter, and simpler of a code.
Nice job! |


