weapon pickups in vehicles
#4

Eh, that's rather impossible, holding a weapon in-game and firing a weapon are two different things.

Here's a random explanation:

The ''weapon'' that the player is holding, is an object. It has been attached to the player (Here you'd say SetPlayerHoldingObject).

When somebody fires the weapon, that player does an animation (And the firing effect) while the script calculates the players firing angle to reach the point of impact.

Simply said: Cars can't fire :P (Though it could be possible to fire rockets with MoveObject & crap)
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Messages In This Thread
weapon pickups in vehicles - by WillyP - 04.09.2010, 12:59
Re: weapon pickups in vehicles - by Hiddos - 04.09.2010, 13:15
Re: weapon pickups in vehicles - by WillyP - 04.09.2010, 13:17
Re: weapon pickups in vehicles - by Hiddos - 04.09.2010, 13:23
Re: weapon pickups in vehicles - by WillyP - 04.09.2010, 13:24
Re: weapon pickups in vehicles - by Hiddos - 04.09.2010, 13:32
Re: weapon pickups in vehicles - by WillyP - 04.09.2010, 13:34

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