03.09.2010, 23:01
On the top put it: #include <a_samp>
And add the enums and the variable PlayerInfo[MAX_PLAYERS][pInfo] at your filterscript.
Then, do reading or by CallRemoteFunction to get the values of the player variables.
And add the enums and the variable PlayerInfo[MAX_PLAYERS][pInfo] at your filterscript.
Then, do reading or by CallRemoteFunction to get the values of the player variables.