03.09.2010, 15:01
After you "assign" the new spawn, for example Random returns 2, you change spawn by using this function:
SetSpawnInfo(playerid,team,skin,Float:X,Float:Y,Fl oat:Z,Float:Angle,weapon1,weapon1_ammo,weapon2,wea pon2_ammo,weapon3,weapon3_ammo)
Changing spawn could anyway be better
, so try it if you don't do it already.
SetSpawnInfo(playerid,team,skin,Float:X,Float:Y,Fl oat:Z,Float:Angle,weapon1,weapon1_ammo,weapon2,wea pon2_ammo,weapon3,weapon3_ammo)
Changing spawn could anyway be better
![Cheesy](images/smilies/biggrin.png)