02.09.2010, 15:20
For this you need create a variable to indentifiers the ID of the timer.
Example:
new timerid[MAX_PLAYERS];
On the moment what the timer is created:
timerid[playerid] = SetTimerEx...;
And to kill him:
KillTimer(timerid[playerid]);
Example:
new timerid[MAX_PLAYERS];
On the moment what the timer is created:
timerid[playerid] = SetTimerEx...;
And to kill him:
KillTimer(timerid[playerid]);