01.09.2010, 06:34
onkeystate
if(newkeys == KEY_FIRE)
{
new Float: x,Float:y,Float:z;
GetVehicleVelocity(veh,x,y,z);
SetVehiclevelocity(veh,x*1.2,y*1.2,z);
}
if(newkeys == KEY_FIRE)
{
new Float: x,Float:y,Float:z;
GetVehicleVelocity(veh,x,y,z);
SetVehiclevelocity(veh,x*1.2,y*1.2,z);
}