SetPlayerHoldingObject
#1

When you use SetPlayerHoldingObject, is it created like a normal object? For example could I do
pawn Код:
new object;
object = SetPlayerHoldingObject(playerid, 1609, 2);
I'm going to try something really cool ^^
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Messages In This Thread
SetPlayerHoldingObject - by Agent Smith - 29.08.2010, 20:16
Re: SetPlayerHoldingObject - by Mauzen - 29.08.2010, 20:25
Re: SetPlayerHoldingObject - by MartinDee - 29.08.2010, 20:27
Re: SetPlayerHoldingObject - by Agent Smith - 29.08.2010, 20:30
Re: SetPlayerHoldingObject - by MartinDee - 29.08.2010, 20:31

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