29.08.2010, 18:42
pawn Код:
#include <a_samp>
#if defined FILTERSCRIPT
#pragma tabsize 0
#define FILTERSCRIPT
main()
{
print("\n--------------------------------------");
print(" nothing");
print("--------------------------------------\n");
}
#endif
new Menu:Teleportmenu;
public OnFilterScriptInit()
{
Teleportmenu = CreateMenu("Teleportmenu", 2, 200.0, 100.0, 150.0, 150.0);
AddMenuItem(Teleportmenu, 0, "LS");
AddMenuItem(Teleportmenu, 0, "LS");
AddMenuItem(Teleportmenu, 0, "SF");
AddMenuItem(Teleportmenu, 0, "SF");
AddMenuItem(Teleportmenu, 0, "LV");
AddMenuItem(Teleportmenu, 0, "LV");
AddMenuItem(Teleportmenu, 1, "Grove Street");
AddMenuItem(Teleportmenu, 1, "Starfish Tower");
AddMenuItem(Teleportmenu, 1, "Wheel Arch Angels");
AddMenuItem(Teleportmenu, 1, "Jizzys");
AddMenuItem(Teleportmenu, 1, "4 Dragons");
AddMenuItem(Teleportmenu, 1, "Come-a-Lot");
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/teleport", cmdtext, true, 10) == 0)
{
ShowMenuForPlayer(Teleportmenu, playerid);
return 1;
}
return 0;
}
new CurrentMenu;
public OnPlayerSelectedMenuRow(playerid, row)
{
CurrentMenu = GetPlayerMenu(playerid);
if(CurrentMenu == Teleportmenu)
{
switch(row)
{
case 0: //Grove Street
{
SetPlayerPos(playerid, 2493.9133, -1682.3986, 13.3382);
SetPlayerInterior(playerid, 0);
SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to Grove Street");
}
case 1: //Starfish Tower
{
SetPlayerPos(playerid, 1541.2833, -1362.4741, 329.6457);
SetPlayerInterior(playerid, 0);
SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the top of Starfish Tower");
}
case 2: //Wheel Arch Angels
{
SetPlayerPos(playerid, -2705.5503, 206.1621, 4.1797);
SetPlayerInterior(playerid, 0);
SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the Wheel Arch Angels tuning-shop");
}
case 3: //Jizzys
{
SetPlayerPos(playerid, -2617.5156, 1390.6353, 7.1105);
SetPlayerInterior(playerid, 0);
SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to Jizzy's Nightclub!");
}
case 4: //4Dragons
{
SetPlayerPos(playerid, 2028.5538, 1008.3543, 10.8203);
SetPlayerInterior(playerid, 0);
SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the Four Dragons Casino");
}
case 5: //Com-a-Lot
{
SetPlayerPos(playerid, 2169.1838, 1122.5426, 12.6107);
SetPlayerInterior(playerid, 0);
SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the Come-a-Lot casino!");
}
}
}
return 1;
}
![Smiley](images/smilies/smile.png)