Multiple per-player timers or just one timer with a loop?
#3

I'd go with the single one and looping through the players (foreach would be a good thing to look into if you havent).

Also may i ask what this timer does (no idea what your cow fs does lol...) ? Depending on what it does, you can simply use OnPlayerUpdate; This isnt ideal if the code needs to be ran even when a player is afk though. As long as you make sure your code isn't being executed EVERY update / you dont need to the code ran when players are afk, its fine to use :P.
Reply


Messages In This Thread
Multiple per-player timers or just one timer with a loop? - by Hiddos - 28.08.2010, 09:42
Re: Multiple per-player timers or just one timer with a loop? - by playbox12 - 28.08.2010, 09:46
Re: Multiple per-player timers or just one timer with a loop? - by Kyosaur - 28.08.2010, 10:00
Re: Multiple per-player timers or just one timer with a loop? - by cessil - 28.08.2010, 10:03
Re: Multiple per-player timers or just one timer with a loop? - by Hiddos - 28.08.2010, 10:15

Forum Jump:


Users browsing this thread: 1 Guest(s)