When the player death create pickup
#6

Код:
for (new i=0; i<9; i++)
{
new sweapon,sammo;
GetPlayerWeaponData(playerid, i, sweapon, sammo);
if(sweapon == 31)
{
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid,X,Y,Z);
CreatePickup(356,4,X,Y,Z,0);
}
if(sweapon == 24)
{
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid,X,Y,Z);
CreatePickup(348,4,X+2,Y+2,Z,0);
}
}
this works in a command but in OnPlayerDeath don't. WHY?Help meee please
Reply


Messages In This Thread
When the player death create pickup - by IceTea15 - 28.08.2010, 07:16
Re: When the player death create pickup - by [HiC]TheKiller - 28.08.2010, 07:24
Re: When the player death create pickup - by IceTea15 - 28.08.2010, 07:35
Re: When the player death create pickup - by Retardedwolf - 28.08.2010, 07:40
Re: When the player death create pickup - by IceTea15 - 28.08.2010, 07:49
Re: When the player death create pickup - by IceTea15 - 28.08.2010, 09:22
Re: When the player death create pickup - by Claude - 28.08.2010, 09:45

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