27.08.2010, 17:21
(
Последний раз редактировалось cruising; 27.08.2010 в 17:40.
)
Quote:
You must change it to your own team array or what, like
Код:
array[playerid] = TEAM_1; pawn Код:
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Код:
public OnVehicleStreamIn(vehicleid, forplayerid) { if(vehicleid >= TeamVehicles[0] && vehicleid <= TeamVehicles[1]) if(PlayerBase[playerid][pMedlem] == 1 || PlayerBase[playerid][pLedare] == 1) SetVehicleParamsForPlayer(vehicleid, forplayerid, 0, 1); if(vehicleid >= TeamVehicles[2] && vehicleid <= TeamVehicles[3]) if(PlayerBase[playerid][pMedlem] == 2 || PlayerBase[playerid][pLedare] == 2) SetVehicleParamsForPlayer(vehicleid, forplayerid, 0, 1); if(vehicleid >= TeamVehicles[4] && vehicleid <= TeamVehicles[5]) if(PlayerBase[playerid][pMedlem] == 3 || PlayerBase[playerid][pLedare] == 3) SetVehicleParamsForPlayer(vehicleid, forplayerid, 0, 1); if(vehicleid >= TeamVehicles[6] && vehicleid <= TeamVehicles[7]) if(PlayerBase[playerid][pMedlem] == 4 || PlayerBase[playerid][pLedare] == 4) SetVehicleParamsForPlayer(vehicleid, forplayerid, 0, 1); return 1; }
Код:
H:\Airstrike Battle\pawno\include\morphinc.inc(43) : warning 217: loose indentation H:\Airstrike Battle\pawno\include\morphinc.inc(44) : warning 217: loose indentation H:\Airstrike Battle\gamemodes\Fort4444.pwn(263) : error 017: undefined symbol "playerid" H:\Airstrike Battle\gamemodes\Fort4444.pwn(266) : error 017: undefined symbol "playerid" H:\Airstrike Battle\gamemodes\Fort4444.pwn(269) : error 017: undefined symbol "playerid" H:\Airstrike Battle\gamemodes\Fort4444.pwn(272) : error 017: undefined symbol "playerid" H:\Airstrike Battle\gamemodes\Fort4444.pwn(600) : warning 219: local variable "giveplayerid" shadows a variable at a preceding level H:\Airstrike Battle\gamemodes\Fort4444.pwn(631) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase