24.08.2010, 08:53 
	
	
	Quote:
| public OnPlayerRequestSpawn(playerid){ if(Skin == SkinID) { for(new i = 0; i < 50; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][Skin] == 1) { GameTextForPlayer(i, "You cannot spawn as that class", 5000, 5); return 0; } } } } return 1;} Something like this should help. But, you'll need to edit it to fit your stuff. | 


