24.08.2010, 06:40
In this case I suggest you to use Built-in checkpoints, to get right.
also use
new BombCP[MAX_PLAYERS];
each time when player enter bomb BombCP[playerid]++; so you can know exact which text should be show
also use
new BombCP[MAX_PLAYERS];
each time when player enter bomb BombCP[playerid]++; so you can know exact which text should be show