erros
#3

tipo assim vo mostrar a linha do erro e oq tem embaixo ok?
Код:
	         else if(strcmp(x_nr,"park",true) == 0)
	        {
	            new Float:x,Float:y,Float:z;
				new Float:a;
				new carid;
				new getcarid;
				if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { carid = PlayerInfo[playerid][pPcarkey]; }
				else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { carid = PlayerInfo[playerid][pPcarkey2]; }
				else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { carid = PlayerInfo[playerid][pPcarkey3]; }
				else { return 1; }
				getcarid = GetPlayerVehicleID(playerid);
				GetPlayerName(playerid, playername, sizeof(playername));
				GetVehiclePos(carid, x, y, z);
				//GetPlayerFacingAngle(playerid, a);
				GetVehicleZAngle(carid, a);
				if(IsPlayerInVehicle(playerid,carid) && CarInfo[carid][cOwned] == 1)
				{
			   		if(PlayerInfo[playerid][pPcarkey] == 999  && PlayerInfo[playerid][pPcarkey2] == 999  && PlayerInfo[playerid][pPcarkey3] == 999)
					{
						SendClientMessage(playerid, COLOR_GREY, "You don't own a car.");
						return 1;
					}
					if(getcarid == carid)
					{
						CarInfo[carid][cLocationx] = x;
						CarInfo[carid][cLocationy] = y;
						CarInfo[carid][cLocationz] = z;
						CarInfo[carid][cAngle] = a;
						format(string, sizeof(string), "~n~ You have parked your vehicle in this location. ~n~");
						GameTextForPlayer(playerid, "You have parked your vehicle in this position. It will respawn here.", 10000, 3);
						OnPropUpdate(4);
						OnPlayerUpdateEx(playerid);
						DestroyVehicle(carid);
						CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000);
                        if(CarInfo[carid][cPaintjob] != 999)
						{
							ChangeVehiclePaintjob(carid, CarInfo[carid][cPaintjob]);
						}
						SetVehicleVirtualWorld(carid, CarInfo[carid][cVirWorld]);
						SetVehicleModifications(carid);
						TogglePlayerControllable(playerid, 1);
						PutPlayerInVehicle(playerid, carid, 0);
						return 1;
   					}
				}
	        }
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Messages In This Thread
erros - by loukofire - 20.08.2010, 13:50
Re: erros - by DartakousLien - 20.08.2010, 13:52
Re: erros - by loukofire - 20.08.2010, 13:55
Re: erros - by DartakousLien - 20.08.2010, 14:02
Re: erros - by loukofire - 20.08.2010, 14:07
Re: erros - by DartakousLien - 20.08.2010, 14:08
Re: erros - by loukofire - 20.08.2010, 14:09
Re: erros - by DartakousLien - 20.08.2010, 14:13
Re: erros - by loukofire - 20.08.2010, 14:14
Re: erros - by DartakousLien - 20.08.2010, 14:31

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