16.08.2010, 16:45
Quote:
edit: It works as i planned, only problem some people say it doesnt make them into crack, but on other peoples screen they are. also when they get healed they dont get unfrozen and standing up, im guessing this is where timer comes in? |
to do so, add PreloadAnimLib(playerid,"CRACK"); to your onplayerspawn callback
2)if they dont get unfrozen, it's because in your heal command, you must do like, toggleplayercontrollable(playerid, True); //in this case, playerid is the wounded player
Hey wups, what did you changed in my script you just put twice LoopingAnim crack