need help with apply animation :\
#4

Quote:
Originally Posted by pmk1
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yea thats what i used, but as i said, my timer will call the function every time, so the walking, firing, aiming anims and all the stuff won'T be visible, it will be like if the player would move without walking if you understand what i mean :\
Use this in declarations:

pawn Код:
new timer:Drunk(playerid);
And where you set the timer use Drunk instead of "drunk",

then you can put at that comment there:

pawn Код:
KillTimer(Drunk(playerid));
if im right

But why not doing the animation, setting the timer (with repeat on false) to stop it ?
so it will set a timer once for a player, and then the timer stops the animation and stops ticking.
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Messages In This Thread
need help with apply animation :\ - by pmk1 - 14.08.2010, 23:10
Re: need help with apply animation :\ - by gamer931215 - 14.08.2010, 23:20
Re: need help with apply animation :\ - by pmk1 - 14.08.2010, 23:29
Re: need help with apply animation :\ - by gamer931215 - 14.08.2010, 23:37
Re: need help with apply animation :\ - by pmk1 - 14.08.2010, 23:41
Re: need help with apply animation :\ - by gamer931215 - 14.08.2010, 23:44
Re: need help with apply animation :\ - by pmk1 - 14.08.2010, 23:52
Re: need help with apply animation :\ - by pmk1 - 15.08.2010, 00:15
Re: need help with apply animation :\ - by gamer931215 - 15.08.2010, 00:21
Re: need help with apply animation :\ - by r0b - 15.08.2010, 00:25

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