14.08.2010, 03:11
(
Last edited by willsuckformoney; 14/08/2010 at 03:11 AM.
Reason: Fail
)
fail..
more likely to fail, but more helpful than GunnA xD
pawn Code:
//At top
new Eon[MAX_PLAYERS]; = 0;
//OnPlayerConnect
Eon = 0;
//OnPlayerSpawn
Eon = 0;
//from gunna command
dcmd_start(playerid)
{
if(Eon == 1) {
SendClientMessage(playerid,red,"Engine is already on");
} else {
SendClientMessage(playerid,ACOLOR,"Engine On");
TogglePlayerControllable(playerid,1);
Eon = 1;
}
return 1;
}
//OnPlayerKetStateChange
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
TogglePlayerControllable(playerid,0);
SendClientMessage(playerid,COLOR,"/start to turn your engine on");
}

