Continue text
#8

It will not take nothing more than few lines,

OnPlayerText

if(text > 256)
{
strmid(part1,text,0,256,255);
strmid(part2,text,257,512,255);
}
SendClientMessage(part1
SendClientMessage(part2
Im not tested this way, but it should work
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Messages In This Thread
Continue text - by vection - 13.08.2010, 16:34
Re: Continue text - by 0ne - 13.08.2010, 16:37
Re: Continue text - by vection - 13.08.2010, 17:39
Re: Continue text - by Calgon - 13.08.2010, 17:46
Re: Continue text - by Ihsan_Cingisiz - 13.08.2010, 18:17
Re: Continue text - by vection - 13.08.2010, 18:46
Re: Continue text - by Claude - 13.08.2010, 19:23
Re: Continue text - by ikey07 - 13.08.2010, 20:56
Re: Continue text - by vection - 14.08.2010, 12:23
Re: Continue text - by Claude - 14.08.2010, 12:29

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