Originally Posted by Luis the Lobster
pawn Код:
case 17: { new vehiclemodel = random(212)+400, Float:pPos[4], vId; while(!IsValidVehicleID(vehiclemodel)) vehiclemodel = random(212)+400;//Line 69 if(IsPlayerInAnyVehicle(playerid)) DestroyVehicle(GetPlayerVehicleID(playerid)); GetPlayerPos(playerid, pPos[0], pPos[1], pPos[2]); GetPlayerFacingAngle(playerid, pPos[3]); vId = CreateVehicle(vehiclemodel, pPos[0], pPos[1], pPos[2], pPos[3], random(127), random(127), 60*1000); PutPlayerInVehicle(playerid, vId, 0); }
Try that
pawn Код:
case 17: { new vehiclemodel = random(212)+400, Float:pPos[4], vId; while(!IsValidVehicleID(vehiclemodel)) vehiclemodel = random(212)+400;//Line 69 if(IsPlayerInAnyVehicle(playerid)) DestroyVehicle(GetPlayerVehicleID(playerid)); GetPlayerPos(playerid, pPos[0], pPos[1], pPos[2]); GetPlayerFacingAngle(playerid, pPos[3]); vId = CreateVehicle(vehiclemodel, pPos[0], pPos[1], pPos[2], pPos[3], random(127), random(127), 60*1000); PutPlayerInVehicle(playerid, vId, 0); }
Or that
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