Originally Posted by the_chaoz
entonces la proxima no digas me olvide como hacer el dialogo con respuesta. cuando en realidad no sabes hacerlo o no tienes ganas, xq con lo q te di, si tenias una minima nocion, ya lo podias hacer sin ningun problema, y mas si solo te habias olvidado, y aun asi si te olvidaste podrias haber mirado algun tutorial y problema solucionado, asi q la proxima no mientas.
aca tenes el codigo, ah y me olvide, ESTO VA EN PEDIDOS
pawn Код:
#define MAIN 0
new variable[] = "Ballas\nVagos\nAztecas\nGroove"
public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/comando", cmdtext, true) == 0) { ShowPlayerDialog(playerid, MAIN, 2, "", variable, "", ""); return 1; } return 0; }
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == MAIN){ if(listitem == 0){ SendClientMessage(playerid, COLOR_GREEN, "Tu eres de los ballas."); GivePlayerWeapon(playerid, 16, 10); GivePlayerWeapon(playerid, 30, 1000); GivePlayerWeapon(playerid, 32, 1000); SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); SetPlayerInterior(playerid,15); SetPlayerSkin(playerid,140); SetPlayerPos(playerid, 2220.1365,-1148.0807,1025.7969); } else if(listitem == 1){ SendClientMessage(playerid, COLOR_GREEN, "Tu eres de los vagos."); GivePlayerWeapon(playerid, 16, 10); GivePlayerWeapon(playerid, 30, 1000); GivePlayerWeapon(playerid, 32, 1000); SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); SetPlayerInterior(playerid,5); SetPlayerSkin(playerid,115); SetPlayerPos(playerid, 320.1330,1120.6558,1083.882; } else if(listitem == 2){ SendClientMessage(playerid, COLOR_GREEN, "Tu eres de los aztecas."); GivePlayerWeapon(playerid, 16, 10); GivePlayerWeapon(playerid, 30, 1000); GivePlayerWeapon(playerid, 32, 1000); SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); SetPlayerInterior(playerid,; SetPlayerSkin(playerid,10; SetPlayerPos(playerid, 2365.0344,-1131.2891,1050.8750); } else{ SendClientMessage(playerid, COLOR_GREEN, "Tu eres de los groves."); GivePlayerWeapon(playerid, 16, 10); GivePlayerWeapon(playerid, 30, 1000); GivePlayerWeapon(playerid, 32, 1000); SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); SetPlayerInterior(playerid,3); SetPlayerSkin(playerid,105); SetPlayerPos(playerid, 2496.7981,-1696.5236,1014.7422); } } return 1; }
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