OnPlayerStateChange Help
#1

Ok im trying to do if player holds walk button he walks if he lets go of the button he stops

someone help? P.S everything is already defined

Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (HOLDING(KEY_WALK))
{
if(UsesWalk[playerid] == 1)
{
ApplyAnimation(playerid,"ped","WALK_gang1",4.1,1,1,1,1,1);
}

else if (RELEASED(KEY_WALK))
{
//Stops Walking
}



}
	return 1;
}
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Messages In This Thread
OnPlayerStateChange Help - by [LSB]TheGame - 13.08.2010, 00:20
Re: OnPlayerStateChange Help - by Cameltoe - 13.08.2010, 00:22
Re: OnPlayerStateChange Help - by [LSB]TheGame - 13.08.2010, 00:25
Re: OnPlayerStateChange Help - by Cameltoe - 13.08.2010, 00:27
Re: OnPlayerStateChange Help - by [LSB]TheGame - 13.08.2010, 00:35
Re: OnPlayerStateChange Help - by Cameltoe - 13.08.2010, 00:36
Re: OnPlayerStateChange Help - by [LSB]TheGame - 13.08.2010, 00:41
Re: OnPlayerStateChange Help - by [LSB]TheGame - 13.08.2010, 00:43
Re: OnPlayerStateChange Help - by [LSB]TheGame - 13.08.2010, 01:01
Re: OnPlayerStateChange Help - by Cameltoe - 13.08.2010, 01:03

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