11.08.2010, 15:35
Making a teleport command,
I used 3000 bcuse of all cars (i know limit is with 2k, just to be sure :])
All cars inside CheckPT[playerid] (Checkpoint)
Must be teled, But the cars are without players, But there are no functions of IsVehicleInRangeOfPoint() or IsVehicleInDynamicCP()
So I asked here, (IsPlayerToPoint, that function could help me too)
I used 3000 bcuse of all cars (i know limit is with 2k, just to be sure :])
All cars inside CheckPT[playerid] (Checkpoint)
Must be teled, But the cars are without players, But there are no functions of IsVehicleInRangeOfPoint() or IsVehicleInDynamicCP()
So I asked here, (IsPlayerToPoint, that function could help me too)