Server Sided Money
#4

Quote:
Originally Posted by Hiddos
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pawn Код:
stock GiveServerMoney(playerid, amount)
{
  SetPVarInt(playerid, "Money", GetPVarInt(playerid, "Money") + amount);
  SetPlayerMoney(playerid, GetPlayerMoney(playerid) + amount);
}

stock SetServerMoney(playerid, amount)
{
  SetPVarInt(playerid, "Money",  amount);
  SetPlayerMoney(playerid, amount);
}

stock ResetServerMoney(playerid)
{
  ResetPlayerMoney(playerid);
  SetPVarInt(playerid, "Money", 0);
}

stock GetServerMoney(playerid)
{
  return GetPVarInt(playerid, "Money"); // To compare with client side money
}
Edit to dudit: Setting a variable won't increase his money, neither is it efficient to use OnPlayerUpdate for checking money.
It is and I'm using it for my server.
It's MUCH easier to be understood too.

As I said, he just has to increase the amount instead of GivePlayerMoney.
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Messages In This Thread
Server Sided Money - by Toni - 11.08.2010, 02:15
Re: Server Sided Money - by Dudits - 11.08.2010, 08:39
Re: Server Sided Money - by Hiddos - 11.08.2010, 08:52
Re: Server Sided Money - by Dudits - 11.08.2010, 08:56
Re: Server Sided Money - by Hiddos - 11.08.2010, 08:59
Re: Server Sided Money - by Dudits - 12.08.2010, 11:11
Re: Server Sided Money - by 0ne - 12.08.2010, 11:11
Re: Server Sided Money - by Hiddos - 12.08.2010, 11:15
Re: Server Sided Money - by Dudits - 12.08.2010, 13:06

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