Server Sided Money
#3

pawn Код:
stock GiveServerMoney(playerid, amount)
{
  SetPVarInt(playerid, "Money", GetPVarInt(playerid, "Money") + amount);
  SetPlayerMoney(playerid, GetPlayerMoney(playerid) + amount);
}

stock SetServerMoney(playerid, amount)
{
  SetPVarInt(playerid, "Money",  amount);
  SetPlayerMoney(playerid, amount);
}

stock ResetServerMoney(playerid)
{
  ResetPlayerMoney(playerid);
  SetPVarInt(playerid, "Money", 0);
}

stock GetServerMoney(playerid)
{
  return GetPVarInt(playerid, "Money"); // To compare with client side money
}
Edit to dudit: Setting a variable won't increase his money, neither is it efficient to use OnPlayerUpdate for checking money.
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Messages In This Thread
Server Sided Money - by Toni - 11.08.2010, 02:15
Re: Server Sided Money - by Dudits - 11.08.2010, 08:39
Re: Server Sided Money - by Hiddos - 11.08.2010, 08:52
Re: Server Sided Money - by Dudits - 11.08.2010, 08:56
Re: Server Sided Money - by Hiddos - 11.08.2010, 08:59
Re: Server Sided Money - by Dudits - 12.08.2010, 11:11
Re: Server Sided Money - by 0ne - 12.08.2010, 11:11
Re: Server Sided Money - by Hiddos - 12.08.2010, 11:15
Re: Server Sided Money - by Dudits - 12.08.2010, 13:06

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