09.08.2010, 23:12
Code:
#define corinthans 1 // Antes disto abaixo
Code:
new time[MAX_PLAYERS],carro; // TOPO
Code:
carro = AddStaticVehicle(id, x,y,z, cor1,cor2); // Apos isto a cima
Code:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(GetVehicleID(playerid) == carro) {
if(time[playerid]== corinthans) {
SendClientMessage(playerid, cor, "liberado");
}
else {
RemovePlayerFromVehicle(playerid);
}
return 1;
}
return 1;

