Tag mismatch
#7

No no,you got me wrong,the RotateObject function is absolutely fine,it's in one of the includes I use,the problem is in the specific combination of RotateObject and gInfo[gateid][dif],for example if I'd take the number 3 and position it instead of gInfo[gateid][dif],everything would be fine,but I really need the subtracted result for the rotation to be smooth.
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Messages In This Thread
Tag mismatch - by [XST]O_x - 08.08.2010, 20:26
Re: Tag mismatch - by JaTochNietDan - 08.08.2010, 20:52
Re: Tag mismatch - by [XST]O_x - 08.08.2010, 20:57
Re: Tag mismatch - by JaTochNietDan - 08.08.2010, 21:07
Re: Tag mismatch - by [XST]O_x - 08.08.2010, 21:14
Re: Tag mismatch - by JaTochNietDan - 08.08.2010, 21:16
Re: Tag mismatch - by [XST]O_x - 08.08.2010, 21:19
Re: Tag mismatch - by JaTochNietDan - 08.08.2010, 21:22
Re: Tag mismatch - by [XST]O_x - 08.08.2010, 21:26

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