08.08.2010, 10:42
More simply is
pawn Code:
SetTimerEx("AntiSpawnkill", [seconds]*1000, false, "d", playerid);
SetPlayerHealth(playerid, 5000);
pawn Code:
forward AntiSpawnkill(playerid);
public AntiSpawnkill(playerid)
{
SetPlayerHealth(playerid, 100);
}