08.08.2010, 09:26
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Yeah, I was actually thinking about creating something similar to that. I just need to make that when a player buys a vehicle it sets a global variable up by one step so that the vehicles doesn't mess up and become the same ID ,am I right? Also, I'm using this MAX_CARS thing and not MAX_VEHICLES but I'm using GetPlayerVehicleID(playerid) so that's the problem am I right? It counts with the MAX_VEHICLES, not MAX_CARS.
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