08.08.2010, 08:48
Uh, I'm using an dropplayerweapons script, which basically drops player weapons as a pickup model of the weapon, and i want to DEFINE weaponid somehow so this should easily work:
I tried few options, but if doing this with like: stock Weapons(playerid) doesn't work, adding an extra: ,weaponid to the brackets should work but then i don't know what to write in the weaponid tab when i put the command in onpickuppickup.
pawn Код:
switch(weaponid)
{
case 0,1: slot = 0;
case 2 .. 9: slot = 1;
case 10 .. 15: slot = 10;
case 16 .. 18, 39: slot = 8;
case 22 .. 24: slot =2;
case 25 .. 27: slot = 3;
case 28, 29, 32: slot = 4;
case 30, 31: slot = 5;
case 33, 34: slot = 6;
case 35 .. 38: slot = 7;
case 40: slot = 12;
case 41 .. 43: slot = 9;
case 44 .. 46: slot = 11;
}
format(string,sizeof(string),"wslot%d",slot);
SetPVarInt(playerid,string,weaponid);

