08.08.2010, 01:31
pawn Code:
public OnPlayerRequestSpawn(playerid)
{
new classid=GetPlayerSkin(playerid);
switch(classid)
{
case SKINID:
if(Faction[playerid] != 6 && Rank[playerid] != 1)
{
return 0;
}
case SKINID2:
if(Faction[playerid] != 6 && Rank[playerid] != 2)
{
return 0;
}
}
}

