06.08.2010, 10:02
I did, but it doesn't work, and I know why... Do you know if a filterscript can change something modified by GameMode and the GameMode co-operates?
If so can you contact me? I really need help understanding things.
My problem right now: The GameMode I downloaded uses some type of currency that modifies the client-side currency to the server-side currency that is listed in the data it appears, so if someone were to go in-game with a money hack and modify their money, it wouldn't work... bad part about it is GivePlayerMoney(playerid, <The Amount>) is not working for filterscripts I added to improve gameplay... And I don't know how to work around it.
(I believe its called Dini, the include storing this server-side money.)
P.S. I'm new to this scripting thing, and I have no clue what I'm doing, just observing. So what I said above is based off assumptions. Sorry if I said it wrong.
If so can you contact me? I really need help understanding things.
My problem right now: The GameMode I downloaded uses some type of currency that modifies the client-side currency to the server-side currency that is listed in the data it appears, so if someone were to go in-game with a money hack and modify their money, it wouldn't work... bad part about it is GivePlayerMoney(playerid, <The Amount>) is not working for filterscripts I added to improve gameplay... And I don't know how to work around it.
(I believe its called Dini, the include storing this server-side money.)
P.S. I'm new to this scripting thing, and I have no clue what I'm doing, just observing. So what I said above is based off assumptions. Sorry if I said it wrong.

