Weapons
#10

pawn Код:
if (strcmp(cmdtext, "/m4dm", true)==0){
SaveWeaponsToFile(playerid);
// do your stuff
return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
SetTimerEx("LoadWeaponsToFile",250,false,"i",playerid);
return 1;
}
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Messages In This Thread
Weapons - by Kevin_Joshen - 05.08.2010, 04:59
Re: Weapons - by Faith - 05.08.2010, 05:25
Re: Weapons - by Kevin_Joshen - 05.08.2010, 05:32
Re: Weapons - by Faith - 05.08.2010, 05:34
Re: Weapons - by Kevin_Joshen - 05.08.2010, 05:47
Re: Weapons - by Faith - 05.08.2010, 05:52
Re: Weapons - by Kevin_Joshen - 05.08.2010, 05:54
Re: Weapons - by Faith - 05.08.2010, 05:56
Re: Weapons - by Kevin_Joshen - 05.08.2010, 06:01
Re: Weapons - by Faith - 05.08.2010, 06:03

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