05.08.2010, 02:49
Every second it checks the vehicle.
Here is the code:
Here is the code:
Code:
public UpdateCars() { new i,c,close; new Float:X,Float:Y,Float:Z; CheckLockedCars(); car: if(c<800) { if(CarDestroy[c] == 1) { iplayers: if(i<MAX_PLAYERS) { if(IsPlayerConnected(i)) { GetVehiclePos(c,X,Y,Z); if(IsPlayerInRangeOfPoint(i,70,X,Y,Z)) { close++; } } i++; goto iplayers; } if(close==0) { if(CarDestroy[c] == 1) { DestroyVehicle©; CarDestroy[c] = 0; } } } c++; close=0; goto car; } return 1; }