Quote:
Originally Posted by Floul1
Just Something Simple. Changing Game Mode Texts.
At The Top
pawn Код:
forward changegmtext1(); forward changegmtext2(); forward changegmtext3(); forward changegmtext4(); new timer2; new timer3; new timer4; new timer1;
Under OnGameModeInit
pawn Код:
SetGameModeText("Starting GM Text Here"); timer1 = SetTimer("changegmtext1",1000,false);
Anywhere underneath OnGameModeInit
pawn Код:
public changegmtext1() { SetGameModeText("GM Text 1"); KillTimer(timer1); timer2 = SetTimer("changegmtext2",1000,false); } public changegmtext2() { SetGameModeText("GM Text 2"); KillTimer(timer2); timer3 = SetTimer("changegmtext3",1000,false); } public changegmtext3() { SetGameModeText("GM Text 3"); KillTimer(timer3); timer4 = SetTimer("changegmtext4",1000,false); } public changegmtext4() { SetGameModeText("GM Text 4"); KillTimer(timer4); SetTimer("changegmtext1",1000,false); }
My First Release on here
|
shit!
see!
Under OnGameModeInit
pawn Код:
SetGameModeText("Starting GM Text Here");
SetTimer("changegmtext",1000,false);
Anywhere underneath OnGameModeInit
pawn Код:
forward changegmtext();
public changegmtext()
{
switch (ChangeGameMode)
{
case 0: SetGameModeText("TEXT ONE");
case 1: SetGameModeText("TEXT TWO");
case 2: SetGameModeText("TEXT THREE");
}
if (ChangeGameMode == 3) ChangeGameMode = 0;
else ChangeGameMode++;
return 1;
}
by Johnny aka Johnny_Xayc